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CoLab Games, digital platform for the customisation of analogue games

COLAB GAMES, DIGITAL PLATFORM FOR THE COSTUMISATION OF ANALOGUE GAMES


CoLab Games, digital platform for the customisation of analogue games (IPL/IDI&CA2024/CoLabGames_ESCS) project belongs to Research Line 2 — Communication, Strategies and Creativity.

Synopsis: The primary goal of the “CoLab Games” project is to develop a collaborative platform that facilitates the custom creation of analogue games incorporating digital content. These games are intended for use in communication, literacy, and citizenship contexts.

Coordinator: Filipa Fialho Lanita Saião Lopes

Funding: project funded by the Polytechnic Institute of Lisbon (IPL)

Project Status: Active

Research Team:
Adriana Cardoso (ESELx)
André Rocha  (ESELx)
Fernanda Bonachon (ESCS)
Filipa Lopes (ESCS)
Joana Souza (ESCS)
João Abreu (ESCS)
Nuno Palma (ESCS)
Tiago Tempera  (ESELx)

Partners:
ESELx
Fablab Benfica (ESELx)
Museu da Paisagem
Cátedra UNESCO Comunicação, Literacia Mediática e Cidadania

Results:

• Activities:

Development of a prototype of a digital platform for customizing analog games (www.pickpick.pt);

Production of an analog game prototype (content and pieces) using the Pick Pick platform (https://catedraunesco.escs.ipl.pt/pt/colab-games-workshop-testa-plataforma-digital-para-dar-vida-a-jogos-pedagogicos/);

Creation of test game content made available to other users on the digital platform (https://pickpick.pt//library/);

Organization of a workshop on the main features of the digital platform and its templates for the implementation of the pilot project (https://www.escs.ipl.pt/agenda-e-eventos/workshop-colab-games);

Communication at a scientific event, HSS25 - III International Conference on Humanities and Social Sciences: AI for Humanity – Interdisciplinary Approaches to Ethical, Cultural, and Social Change (https://hss25.sciencesconf.org/);